3D Art
Tea Cup and Saucer
I made this model with the use of some cylinders that I utilized extrusion on, as well as shading it smooth. I also adjusted the lighting and added in some glossiness to give the cup and saucer that shiny look that cups have.
Crimson Crescent
This is a scythe I made in Blender. For the blade, I got a circle, got rid of some vertices, duplicated what's left, & joined them together with some faces. I used a cylinder for the handles & 2 cubes with loop tools on the bottom plus 2 more cubes that I extruded the vertices of for the end of the scythe. I also changed up the textures to give both the blade & the gems on the end that shine.
Yooka Game Jam - Bamboo
Here's my Final Submission to the Grads in games / Playtonic Game Jam.
I took on the Asset Challenge & Created Some Bamboo
With the Big bamboo, you can platform on the leaves while with the small bamboo, you can climb on the stalk to reach higher places. I also, colored & shaded it the way that you would see in a Yooka Laylee Game. Enjoy.
Character Base Model
This is a digital drawing mannequin I modeled when I want to create a dynamic drawing pose. I modeled this using a variety of modifiers, mainly the skin modifier and subdivision surface. I also added in a rig so that I can create the perfect pose for me to draw from. I also added in the textures and used a solidify modifier while changing up the emissions for the outside lines.
Ruby Cane
This is a Sword Cane I made in blender, I used a couple of cylinders and some cubes to make it. I made good use of the knife & extrusion tool for the blade & used 3 cylinders while making the middle one hollow from the knife tool for the blade to go through. I used the same technique as with the Crimson Crescent for the top gem, where I used the knife tool & extruded the end vertices. I also added in a shine with the textures of both the blade, handle & gem on top. I also did some joining for the individual components of the scabbard and blade while parenting both parts as needed.
Dr. Issac Maxwell Render
This was an original character I made in Blender. The modeling took quite a bit of time as it was the first time I did a complex 3D character model. I also did my own face textures in Illustrator. I also started out with a 2D model sheet before translating that into a 3D model.